Hirani'ani

Background
Innocent child born to a small family with a Twi'lek mother and father. When she was 8 years old, her father attempted to leave for work despite her incessant protests. He tried to reassure her that he'd be beack very soon and there was nothing to worry about but that didn't ease the child. In desperation, she screamed and brought her hands out in front of her as...an unseen force brought the father to his daughters arms who hugged him fondly and tightly. They were 10 feet apart...and her parents were not wanting to risk their lives caring for a force sensitive child. The two had their own connections to the underground, unbenownst to the innocent Hirani'ani. As they pretended to be the loving, caring parent she oh so adored...the two put out an auction for the force sensitive Twi'lek 8 year old. Days passed where the little girl had her fun, playing with toys and dolls, with her birthday coming up, she was ecstatic. Loud and playful and full of energy...but in the middle of her birthday as she blew out the candles...a group of black hooded men stormed in....Hirani'ani looked to her parents in fear at the strangers, hoping they'd figure out why random strangers were here...but her mother clung to her fathers arm...scared...while her father gestured to the little Twi'lek girl...all that she could recall after that...was her screams as the black figures closed in on her...The young girl woke up much later...having no real idea on the time as she processed her surroundings...waking up in a new place, with a stranger before her, saying that he was her father now and that he'd make sure her power isn't wasted. A...powerful, intimidating Zabrak man whos face was scarred on the left side, much the same for the rest of his large frame that went by the name of Gorth Kar. A ferocious, yet intelligent man that unbenownst to the captured Twi'lek, he tries to keep her a secret from many..especially the people he works for. Gorth Kar was the reason for the intricate black markings along her red skin...having her be tattooed in Zabrak tribal tattood markings. He leaves her to fend for herself for months at a time but leaves her food, water, and money. The days he would come back though...they were nice...she got to see a side of him no one else did...and she got to have someone she can hug...especially when he called her Flower..it was just...nice. When he would have to go and do whatever job or task he kept secret from her, he'd leave enough food, water and credits for her to survive with the training he had taught her...he was the closest thing to a father she had...10 years of surviving with him...one day however...he brought her on a ship that would take them to Xeosis...the first step taken...to what ever the future held.

Personality Traits
A kind but oppressed soul. Hirani was kind, gentle, sweet to others and treated others with plenty of respect....but she couldn't be this way with the Darksiders and the C.I.S., reluctantly trying to be cold, merciless, blood thirsty and power hungry.

Likes
Spending time alone with Gorth Kar, sparring, helping others, children, being thanked, and being with friends or people that she can be herself with.

Dislikes
Being cruel, pretending to be someone she isn't, and Gorth Kar having to leave.

Appearance
A curvy, 5'2, red skinned Twi'lek with black tattoos along her skin and wearing black garb with golden accessories adorning her fingers, lekku, and other parts of her body.

Unique Bonuses

 * Agile Combatant +3
 * Survivalist +4
 * Athletics +2
 * Detective +2
 * Shii Cho: +1 to Saber Attack rolls against multiple enemies. Saber Attacks target +1 extra Minions in a group. Can perform the Sarlacc Sweep once per encounter.
 * Niman: +1 to Saber block, deflect blaster fire and Saber counterattack (These bonuses do not stack with stat bonuses offered by any of the other forms.) +1 to force rolls
 * Force Pull:  Force Sensitive characters may fight back through a opposed Force roll. Uses a passive Force DC against a non-force sensitive. If pulling someone into a object, causing someone to fall, or pulling a object into someone, your target suffers a wound. The result of this wound is lowered by 1 (Light Armor.), 2 (Medium Armor), 4 (Heavy Armor). Affects a single target within a Short Sphere, pulling them one Sphere closer.
 * Force Jump: Requires the user to first pass a Passive Force DC as a free action. Furthermore, when used during combat, Force Jump replaces the movement action. Allows you to horizontally and/or vertically jump to any location within a Short sphere. Force Jump gives a combat boost to those who use the Ataru form.